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Channel: Natasha Crowley
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Reymond Blend Shapes

Semester 02 Week 03 (2018/02/12) Technical, Research and Artistry I sculpted the blendshapes for our character Reymond. I hadn’t created blendshapes before but Andrew had some great research at hand to...

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Keith Lango: VTS42-47 Stepped to Polished Animation

Semester 2 Week 7 (2018/03/13) Research These are my notes from watching Keith Lango’s video series on his workflow for a shot of animation.  It’s useful to see how much of his workflow focuses on key...

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Scene 03 Púca Animation

Semester 02 Week 06 – Easter (2018/03/05 – 2018/04/04) After Matthew had created the stepped animation for Nami in scene 03 (Reymond’s scene) I jumped onto blocking out and splining Púca’s animation. I...

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Rendering Management

Semester 2 Easter – Week 13 (2018/04/02 – 2018/05/14) Planning Preparing for rendering Rendering started with scene 02. Most of the shots in the seven scenes needed to have layout and camera...

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Compositing Nami The Last Witch

Semester 2 Easter – Week 13 (2018/04/02 – 2018/05/14) Technical, Artistry   Nuke organisation and workflow The following are some ‘before/after’ examples of shots that I composited. I used a zdepth AOV...

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Portfolio: Semester 02 Major Project

The following is a summary of my contributions in semester 2: Semester 01 work is summarized in this post: link Following from semester 01, I textured my model of Reymond and used the sculpting tools...

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Podcasts: Finding Jobs

I Graduated…Now What? GSG Podcast Ep. 93 These guys offer some advice on getting a job after graduation with a design degree. Networking is key. Start networking and visiting studios as a student....

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Barton, G. Don’t Get a Job…Make a Job

These are some of my notes from reading “Don’t Get a Job, Make a Job” by Gem Barton. Release early and release often. Don’t just rely on a cv to tell your skills, create proof! (p.23) Your personality...

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Environment Artist Jobs and Skills

I’m looking into the skills that I need to develop in order to apply as an environment artist. During final year I’ve worked on both 2D concepts and 3D production for environment. However, I feel like...

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Industry Facing Materials and EOYS

End of year show Display Implementation Going from the feedback given to previous years we realised the importance of keeping precise measurements in our display design. Knowing this, we started with...

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